Things to Do Remotely as a Team (That Don’t Feel Awkward)
Remote bonding is hard when everything feels scheduled. The best remote get-togethers use quick activities that get people laughing and talking naturally—without heavy prep.
Planning a recurring ritual? See Fun Friday and Team Building.
Why remote bonding is tricky
In-person bonding happens incidentally: you bump into someone, grab coffee, or share a quick laugh. Remotely, everything needs an invitation—and that makes social time feel more “formal” than it should. People worry about being on camera, not knowing what to say, or joining a social call that has no structure.
The best solution is to use short, structured activities that create a shared focus. When everyone is looking at the same thing (a prompt, a timer, a round), conversation becomes effortless.
Quick games for 15–30 minutes
If your team only has a short slot, aim for games that start fast, require minimal explanation, and don’t punish new joiners. Here are reliable options:
- Dumb Charades: 60–90 second rounds, rotating actors, quick scoring.
- Two truths and a lie: great for onboarding and new teams.
- Speed “show and tell”: everyone shares one object on camera in 30 seconds.
- Emoji story: one person posts 5 emojis; others guess the movie/phrase.
Dumb Charades is low-effort and high-impact
Dumb Charades works especially well as a remote get-together activity because it creates laughter quickly. You don’t need to be “good at acting” to participate—most of the fun comes from the attempts.
For a smooth experience, use curated prompts (movies, actions, objects, office-friendly words) from the word generator. If you want a ready flow for teams, run it on ActNGuess.
Works on Zoom / Meet / Teams
Dumb Charades is platform-agnostic. The key is to spotlight the actor so everyone can see them clearly and keep guessers unmuted so energy stays high. If your call is large, assign a team captain to confirm final guesses.
A simple 20-minute remote get-together plan
- 2 minutes: explain the rules (no speaking, timer, pass rule).
- 15 minutes: 10–12 turns at 60–90 seconds each.
- 3 minutes: announce winner + funniest moment.
For a longer session, use the team building agenda or the Fun Friday agenda.